modern warfare update – I Play CoD https://iplaycod.com We are the Call of Duty community. Mon, 29 Jun 2020 21:19:04 +0000 en-US hourly 1 https://wordpress.org/?v=5.3.17 https://iplaycod.com/wp-content/uploads/2020/01/cropped-ICON-32x32.png modern warfare update – I Play CoD https://iplaycod.com 32 32 Modern Warfare Season 4 “Midseason Update” https://iplaycod.com/modern-warfare-season-4-midseason-update/ Mon, 29 Jun 2020 21:18:58 +0000 https://iplaycod.com/?p=1004 In a post today by Infinity Ward, it was revealed that the long-awaited Midseason update for Modern Warfare would drop at 11PM PST Tuesday June 29th. This update includes new Warzone and Multiplayer content, including a boost in player count from 150 players to 200. Here’s the content debrief: 200...

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In a post today by Infinity Ward, it was revealed that the long-awaited Midseason update for Modern Warfare would drop at 11PM PST Tuesday June 29th. This update includes new Warzone and Multiplayer content, including a boost in player count from 150 players to 200.

Here’s the content debrief:

200 Player Warzone

Drop into Verdansk with 50 additional players added to the fight. Modern Warfare servers will now support up to 200 players across all Warzone modes. Be sure to watch your back – or one of 199 other players will…

Modern Warfare Season 4 Operators

Download Sizes

Modern Warfare update 1.23 will take up approx 22-36 GB for players who own the full Modern Warfare game, with an additional 3.5GB data pack download specific to the Multiplayer portion of the game.

Free to play Warzone players should expect a 22-30GB download. PLEASE NOTE: After installing the update, the overall game size will be REDUCED from before the download, decreasing the required hard drive space.

Rytec AMR Captain Price

New Weapon – Rytec AMR

Meet your new best friend. The Rytec AMR is a 50 caliber, heavyweight sniper – perfect for long-range engagements. A well-placed shot can wreak havoc on any foe… or team.

The Rytec AMR will be available as soon as the update drops for Multiplayer, Warzone, and Spec-Ops modes after finishing the unlock challenges.

Warzone Juggernaut BR Mode

New Warzone Mode And Contract

Gear up with your best squad and hold ground in the new Juggernaut BR mode. Secure Juggernaut suits periodically dropped across Verdansk to strike fear in all your enemies and lay fire with your minigun. However, beware.. other enemies will be hunting you down in order to trigger a new Juggernaut suit spawn.

New Contract – Supply Run

Secure a Supply Run contract for a steep discount at any buy station across Verdansk. Be quick though, as its effects only last a limited time.

New Equipment – Spotter Scope

Spotter scopes are now available in Warzone! Spot enemies afar without fear of being seen via a scope glint.

Modern Warfare Rytec AMR Rifle

New Map – Chesire Park

(Description from Infinity Ward blog)

Located in urban London, England, Cheshire Park is a picturesque garden and conservatory where Operators will battle from door to door or through the central flora-filled area​.

Take to the townhomes for long sightlines, the stores to capture objectives through intense CQB battles, or take to the side streets to take some shortcuts. If you dare, try to challenge those who may set up shop in second story windows, phone booths, front yards, or scaffolding.

Defender Season 4 Modern Warfare

New Mode – Team Defender

Team Defender returns from Modern Warfare 3! This mode is a spin on Capture The Flag, where there is only one flag for both teams to secure. The first team to secure the flag for the allotted time period wins.

Modern Warfare Warzone Starter Pack

New Store Pack

Available for $4.99 is the Warzone starter pack, which includes 500 COD points, Amalam Weapon Blueprint and the Alchemist Operator Skin.

That’s all we have this week! For more information, stay tuned to IPlayCOD news, or follow me on Twitter if you’d like!

Images & Intel sourced from the Activision blog.

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All Current and Upcoming Modern Warfare Changes (Season 3) https://iplaycod.com/all-current-and-upcoming-modern-warfare-changes-season-3/ Sat, 09 May 2020 16:00:49 +0000 https://iplaycod.com/?p=968 As we close into the midseason of Season 3 in Modern Warfare, we should recap all the changes that have been done this week.

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As we close into the midseason of Season 3 in Modern Warfare, we should recap all the changes that have been done this week. In this article, we’ll be discussing all the current and upcoming weapon nerfs + changes in the game. Before we start, if you’d prefer a recap of all of this content (including some rumors) you can watch the video linked below.

Video By “ProReborn”

Snakeshots Nerfed, RPG’s & Renetti to follow

In an update released earlier this week, Infinity Ward adjusted the .357 Snakeshot. Here are the changes:

  • Reduced fire delay on the Lightweight and Match Grade trigger attachments on all .357 calibers
  • .357 Snake Shot damage rebalance
  • Fixed a bug where the damage on the .357 Snake Shot was too high at longer distances

In core modes and Warzone, the Snake Shots are no longer game-breaking. The weapon is no longer unreasonable at ranges and is only lethal at extremely close range. As for Hardcore modes, the reduced fire delay makes the Snake Shot the ultimate companion when clearing buildings.

As for RPG’s and the Renetti, Co-Design director at Infinity Ward – Joe Cecot, commented that the nerfs are coming. We are currently unsure of the details of the nerfs.

Joe Cecot – Twitter
Joe Cecot – Twitter

Weekly Update

Warzone:
– Replacing BR Solos with BR Stimulus Solos
– Height & radius at which parachuting enemy players are called out have been reduced (BR)
– Added helicopters back to Warzone

Modern Warfare:
– Shipment 24/7 becomes Shipment 10v10
– Adding 3v3 Gunfight Knives Only

Upcoming Content

In the midseason update (which we should see Tuesday, May 12th) we will be getting a new map, Hardhat – and more Warzone game modes.

Hardhat Season 3 Modern Warfare
Hardhat – Modern Warfare 3 (Remaster Coming to MW)

That’s all we have for now! For more Call Of Duty information, be sure to read our last article – Patch 1.20 Released For Modern Warfare. Also, stay tuned to IPC social media pages on Facebook and Twitter.

In addition, you can also follow me on Twitter or Youtube.

Source: Infinity Ward Twitter & Infinity Ward Blog

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Patch 1.20 Released For Modern Warfare https://iplaycod.com/patch-1-20-released-for-modern-warfare/ Wed, 29 Apr 2020 06:50:26 +0000 https://iplaycod.com/?p=961 Patch 1.20 has now released for Modern Warfare across all platforms. For console, this patch releases alongside a data-pack for the game.

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Patch 1.20 has now released for Modern Warfare across all platforms. For console, this patch releases alongside a data-pack for the game. PS4/Xbox One players will have to install the required patch which is 10 GB on PlayStation, and 13 GB on Xbox One. For players who only own Warzone, this patch will only be 9 GB.

Once the patch is downloaded, to access Multiplayer, Special Ops or Campaign you will need to install a separate Data-Pack which is 17GB on PS4 and 18GB on Xbox One. Warzone only players who have the free-to-play COD client are exempt from this. PC players will download a 32GB patch that includes the data pack.

Here’s a helpful video for the important patch notes, or you can read below for all the notes.

PLAYLIST UPDATE

Modern Warfare

  • Blueprint Gunfight
  • Reinfected Ground War
  • 3v3 Cranked Gunfight
  • Shoot the Ship 24/7 (includes Cranked and Grind!)

Warzone

  • Solos, Trios, Quads
  • Plunder Trios
  • Most Wanted Contract – Instead of a random Operator being marked on your Tac Map, you are voluntarily putting a Bounty on yourself for any squad to see in Verdansk. Of course, this great risk does have some great rewards…

DATA PACK DOWNLOAD:

Own Modern Warfare on PS4 or Xbox?

Today’s update includes a required download for PlayStation and Xbox, about 15gbs, and is required to access Modern Warfare.

Once you install the patch and select a mode, (multiplayer, campaign, Special Operations, etc.), you will be brought to a game install menu. Here, you’ll need to download Data Pack 1 from this menu. Once the download is complete, you will need to hard close and reopen the game application.

If you run into any issues or need support, reach out to us @ATVIAssist

GENERAL FIXES:

  • Added a Challenges tab to the main multiplayer screen for easier access
  • Adjusting how the audio is played for the Precision Airstrike so it follows the plane more precisely
  • Fixed a bug where players using KBM in Game Battles could make custom weapon blueprints that could also be used in multiplayer or Warzone.
  • Currently, white text will appear when someone is speaking, regardless of team. Now, when someone is on an enemy team, their text will appear red.
  • Fix for an exploit on Hackney Yard while playing Infected
  • Fixed a bug that would prevent players from being able to melee an enemy while on top of an ATV 
  • Various out of bounds and exploit fixes
  • After the last update, Talon’s character model appeared stretched with graphical corruption issues while in the squad walk. This has been fixed
  • Fix for some Season 3 emblems appearing with incorrect text
  • Fixed an issue with Kreuger’s eyes while completing a finishing move
  • Fixed a bug where some watches were appearing in the wrong direction when gesturing
  • Fixed a bug where players could lose the option to pick their favorite Faction in the Operator menu
  • Fixed a bug where white lighting could be seen while moving or firing a weapon near specific locations
  • Added a gamepad-only Deadzone option that allows players to adjust the inner range in which stick input will not be registered.
  • Fixed an issue that prevented Party members from editing their CDL Loadouts when the CDL Quick Play Filter was active.
  • Fixed an issue where the Auto Run feature would stop when players opened their in-game text chat.
  • Fixed an issue that prevented players from zooming in/out on the Tac Map if Jump was bound on Mouse Wheel Up/Down.

WEAPONS:

  • Fix for a bug where completing the completionist challenges for the SKS are unlocking the associated camos for the Renetti
  • Fix for a bug where unlocking camos for the SKS was inconsistent with other camo challenges for marksman rifles
  • Fixed a bug where the “Hard Wired” skin for Alex would appear in thermals while Cold Blooded is equipped

WARZONE:

  • The ability to view available XP tokens is not visible in the Warzone Menu. This has been fixed.
  • After being brought back into the match, a player was in a state where they couldn’t interact with the team’s loadout drop, and they had the revive prompt on them even though they were alive. This has been fixed
  • Adjusted the speed and sizing of the circle
  • We’ve added the cargo truck back into BR Solos with reduced turning speed, acceleration, and top speed
  • Moved the scoreboard to be visible in the pause menu
  • Fix for an issue where the After-Action Report was not displaying the total team earnings
  • Fixed a bug where players were unable to equip Armor Plates while Dead Silence is activated
  • New item – Armor Satchel – finding one of these allows you to carry up to 8 armor plates instead of 5.  These drop on death and can be looted by other players.  These do not contain any armor plates by default, only increase the player carry amount.  Guaranteed reward upon completing Scavenger contracts (replaces Gas Mask as the guaranteed item)
    • Gas mask will remain rare in loot and purchasable at the Buy Station.
  • Plunder: Plunder Rating
    • When you finish a match of plunder you’re now given a rating in the form of a coin. Bronze, Silver, Gold, Platinum and more! The more cash your team collected the cooler the coin. Get above 3.5 Million to find out the highest rating!

SPECIAL OPERATIONS:

  • Fix for a bug where selecting the USEF 1 skin for the Mil-Sim Operator appears as the default skin in Co-op
  • The Munitions Shop can now be accessed while in the safehouse at the beginning of each Special Operation.
  • Operation Crosswind: Fixed various situations where players could get stuck outside of the plane when the rest of the team regroups.
  • Fix some rare instances where players in last stand could be revived, or have started a self-revive, but still bleed out anyway.
  • Fix an instance where the player’s revive icon color could quickly shift from blue to red after they had been successfully revived.
  • Fixed players being able to exit a Juggernaut suit, and then gain the ability to revive others even if they themselves were in last stand.
  • Operation Harbinger – Players can now exit the safehouse earlier and ‘capture’ the first intel item faster following the dialog from Kamarov.
  • Operation Harbinger – Fixed missing audio on the large cargo truck.
  • Operation Crosswind – Fixed some instances of soldiers giving armored hitmarkers, but not having visible armor.
  • Fixed an issue where a syringe could be seen floating while reviving a teammate.
  • Fixed an issue with helicopter audio.

PC:

  • Fix for a bug where players using a Vega64 GPU could see corrupted outlines around their character models and weapons.
  • Fixed a crash that occurred to players using a GeForce 900 Series graphics card when they loaded the Crosswind Special Operations Mission.

For more Call Of Duty information, be sure to read our last article – Huge Mid-Season Update Dropping in Modern Warfare! . Also, stay tuned to IPC social media pages on Facebook and Twitter.

In addition, you can also follow me on Twitter or Youtube.

Source: IW Blog

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Modern Warfare – April 22nd Update + Weekly Playlist Refresh https://iplaycod.com/modern-warfare-april-22nd-update-weekly-playlist-refresh/ Wed, 22 Apr 2020 23:40:19 +0000 https://iplaycod.com/?p=934 Earlier today Infinity Ward released a quick update to Modern Warfare in addition to yesterday's weekly playlist refresh.

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Earlier today Infinity Ward released a quick update to Modern Warfare in addition to yesterday’s weekly playlist refresh. This weeks modes are:

  • Cabin Fever – Small maps only: Hackney Yard, Shipment, Rust, Khandor Hideout, Shoothouse & Gun Runner. Note: Shipment is only Kill Confirmed & TDM in Hardcore. Shipment Hardpoint is in core.
  • Cranked – Replaces Stir Crazy playlist.

In addition to these modes, a new operator – Ronin, is now available to purchase for 2,400 COD points. Ronin comes with a Hatchet – a skin for the combat knife.

Lastly, we have today’s patch notes. (It’s a short list of General Fixes)

  • Fixed a bug where players were able to use Game Battles to make custom weapon blueprints that they can then use in MP or Warzone.
  • Upon picking up a dropped Renetti, the initial raise audio would be heard globally. This has been fixed.
  • Fix for an invincibility exploit after reviving a teammate in Warzone
  • Fixed a bug where two watches would be seen on the wrist of the CTSFO 1 Mil-Sim Operator

For more Call Of Duty information, be sure to read our last article – RUMOR: Call of Duty 2020 NOT Black Ops 5? . Also, stay tuned to IPC social media pages on Facebook and Twitter.

In addition, you can also follow me on Twitter or Youtube.

Source: IW Blog

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Modern Warfare March 17th Weekly Update https://iplaycod.com/modern-warfare-march-17th-weekly-update/ Wed, 18 Mar 2020 17:29:19 +0000 https://iplaycod.com/?p=858 A new update has recently been released for Modern Warfare, including Warzone. Solos have been also been added in the new update for Warzone.

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A new update has recently been released for Modern Warfare, including Warzone, as of March 17th. Solos have been added into Warzone, as well and a large number of bugs have been addressed in Warzone. Additionally, players who down enemies will now be credited kills if teammates take them. (So no more kill stealing!)

Here’s the new patch notes.

Multiplayer: 

  • Cranked Kill Confirmed
  • Mercenary Moshpit
  • Atlas Superstore 24/7 (10v10) “Doorbuster 24/7”
  • Gunfight is now St. Patrick’s Day themed!

Battle Royale: Solo Mode! That’s right. Just you. 

GENERAL FIXES:

  • Fix for a rare bug where players could have increased movement speed after coming out of the Gulag and back into the game
  • Fixed a bug where players may find their weapon in a stowed position and are unable to reload or use their weapon
  • In some cases, players could become stuck under Buy Stations when prone. This has been fixed
  • The Threat UI could disappear from the screen if players complete a contract while they are being hunted from a Bounty Contract. This has been fixed
  • Updated text to “Redeploy Squadmate” to make it a little more obvious on screen when you can buy back a teammate
  • Fix for the last objective in the “Boats and Trains” Mission not tracking as intended
  • Kills are now credited to the player who downed the enemy player.
  • Fix for an exploit where players were able to shoot while downed
  • Fixed a bug where players were unable to deposit cash using balloons if their settings were set to “Contextual Tap”
  • Fixed a bug where players were able to clip into the walls in the Hospital 

For more Call Of Duty information, be sure to read our article – Modern Warfare Warzone – Loot Rarities Explained Also, stay tuned to our social media pages on Facebook and Twitter.

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Modern Warfare Patch 1.15 Notes – February 25th, 2020 https://iplaycod.com/modern-warfare-patch-1-15-notes-february-25th-2020/ Wed, 26 Feb 2020 04:50:23 +0000 https://iplaycod.com/?p=810 Patch 1.15 has been released for Modern Warfare. Unfortunately, our mystery mode is still locked in this update. The patch highlights include a new gunfight map, Bazaar, 3v3 Rust Snipers, Realism Ground War with no tanks, a large scale infection mode, and a new playlist with Shipment, Shoot House and...

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Patch 1.15 has been released for Modern Warfare. Unfortunately, our mystery mode is still locked in this update. The patch highlights include a new gunfight map, Bazaar, 3v3 Rust Snipers, Realism Ground War with no tanks, a large scale infection mode, and a new playlist with Shipment, Shoot House and Rust 24/7, called “Dirty Old House Boat”.

Here’s the full patch notes.

WHAT’S NEW:

  • New map, Bazaar!
  • Added Shoot House to an existing playlist with Shipment and Rust 24/7 (“Dirty Old House Boat”)
  • 3v3 Snipers on Rust! 
  • Giant Infection! 
  • “Boots on the Ground War” (Realism rules. No tanks.)

GENERAL FIXES:

  • Fix for a bug where friends who are online in Social Tab were not always appearing at the top of the list
  • Various map exploit fixes
  • Fix for some players seeing an incorrect Career Level
  • More fixes to Regiment tags
  • Fix for some players encountering an issue where their mouse stopped working after the last title update
  • Fixed a bug in 3v3 Gunfight that allowed players to shoot through the center structure on King while using the AX-50
  • Fixed an error that could occur when Hardline was earned in Specialist
  • Quality of life backend fixes to help the Regiments and Social menus run smoother
  • Fix for a spawn exploit on Vacant 
  • Fix for White Phosphorous killing all players instantly when in Realism modes 

Trials: Fix for the score at the end of “Fire in the Hole” not tallying up properly

Challenges:

  • Fixed a bug for the “Kills with Enemy Weapon” Karma challenge not tracking properly 
  • Fixed Daily Challenges that require you to get an X number of kills with an enemy weapon
  • Fix for an objective when completing Golem’s Operator Mission that requested 5 Kills with lethal equipment but was tracking with killstreaks.
  • “Alliance” Objective 6: Complete any 4 Co-Op Operations has been fixed
  • “Alliance” Objective 2: Requires 50 Juggernaut kills with Otter as your Coalition Operator. This has been fixed

Weapons:

  • Fixed a bug where weapons stopped showing level progress 1 level before their max rank, giving the appearance that they are no longer gaining XP
  • Striker 45: Fixing range and ADS speed to match the description of the 300mm Poly Barrel
  • Model 680: Slight range increase
  • Model 680 XRK 30.0 Sport: range increase
  • Slight Range decrease and ADS increase to the following:
    • Model 680 – XRK 18.0” Liberator
    • R9-0 Force TAC Sentry
    • Origin 12 Forge TAC Precision
  • Under Barrel Shotguns: increased pellet count, reduced rate of fire, increased shell count to 8, tuned autoswap after ammo is complete, range increase
  • Crossbow: Increased reload speed
  • Fixed a bug where the Akimbo Snakeshot .357s did not register damage for both guns when fired on the same frame
  • Reduced recoil to the SA87 12.4 Factory Barrel
  • Increased close and mid-range damage for the AK 5.45x39mm round mags 

Classic Special Operations: Fix for a graphical bug that could occur on mission “Disinform” while on Xbox

Special Operations: Survival

  • Piccadilly: Fix for a bug where helicopters could clip through buildings 
  • Adjusted Cluster Strike damage towards enemy helicopters 
  • Fix for a bug where destroying the enemy helicopter/pilot was not awarding money as intended 

Special Operations:

  • Operation Crosswind: Fix for a bug that could prevent players from using the Cruise Missile while having the Thermite Launcher equipped 
  • Operation Crosswind: Fixed an issue where the Juggernauts outside the airport might not pursue players after breaking stealth 
  • Operation Crosswind: Fixed a bug where a player would have infinite ammo and standard weapons if jumping out of the plane with the Juggernaut suit 

Call of Duty League:

  • When CDL Rules are enabled, the Restrictions warning icon will be displayed next to the buttons that contain CDL banned items, even if they are in sub menus. This should make it easier for players to know what parts of their loadouts need to be replaced in order to follow CDL Rules.
  • Domination: Round timer set to 5 minutes (previously 6)
  • Search and Destroy: Round timer set to 1 minute 30 seconds (from 2 minutes)
  • Restricted Thermite, Throwing Knives, and Killstreaks to CDL playlist 

CoD Caster: Reintroduced the Data View feature, allowing KBM Codcasters to view player information by pressing the keybind assigned in the Options menu.

PC: Several fixes to prevent crashes and improve stability

Patch notes sourced from Infinity Wards Official Blog.

For more, stay tuned to our social media pages on Facebook and Twitter. Also, check out our most recent article: Modern Warfare Update – February 19th, 2020

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All New Perk Balance Changes in Modern Warfare Season 2 https://iplaycod.com/all-new-perk-balance-changes-in-modern-warfare-season-2/ Tue, 11 Feb 2020 19:19:37 +0000 https://iplaycod.com/?p=795 BREAKING – Perks have been re balanced in the newest patch for Modern Warfare, here’s the full update notes. Perk Changes E.O.D – Removed Hacking Ability Double Time – Halved Tactical Sprint Recharge Time Kill Chain – Moved from perk 2 slot to perk 1 slot Restock – Recharge time...

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BREAKING – Perks have been re balanced in the newest patch for Modern Warfare, here’s the full update notes.

Perk Changes

  • E.O.D – Removed Hacking Ability
  • Double Time – Halved Tactical Sprint Recharge Time
  • Kill Chain – Moved from perk 2 slot to perk 1 slot
  • Restock – Recharge time reduced from 25 seconds to 20. (-5)
  • Overkill – Moved from perk 1 slot to perk 2
  • Ghost- Snapshot Grenade immunity removed
  • Pointman – More score for assists, more score for objective play, earn score by assisting teammates destroy streaks.
  • Tune Up – Increased charge time reduction by 7%.
  • Battle Hardened – Added gas resistance (finally adding a gas grenade counter), added snapshot grenade immunity.
  • Spotter- Added Hack Ability (Moved from EOD)

For more, stay tuned to our social media pages on Facebook and Twitter. Also, check out our most recent article: Modern Warfare Season 2 – New Maps, Modes, Operators and Weapons.

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Modern Warfare – Playlist Update February 4th, 2020 https://iplaycod.com/modern-warfare-playlist-update-february-4th-2020/ Tue, 04 Feb 2020 18:28:10 +0000 https://iplaycod.com/?p=767 Shipment, Shoothouse 24/7 among the new playlists. In today’s official playlist update, a fresh new set of game modes have been added to Modern Warfare. Among them, we now have separate Shoothouse and Shipment 24/7 playlists. Here’s the full list: Face Off Grind Shipment 24/7 Shoothouse 24/7 Hardcore Only: Shoot...

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Shipment, Shoothouse 24/7 among the new playlists.

In today’s official playlist update, a fresh new set of game modes have been added to Modern Warfare. Among them, we now have separate Shoothouse and Shipment 24/7 playlists. Here’s the full list:

  • Face Off Grind
  • Shipment 24/7
  • Shoothouse 24/7
  • Hardcore Only: Shoot The Ship
  • Hardcore 10v10 Moshpit: TDM, DOM, KC & Headquaters
  • 10v10 Moshpit (Regular) – Kill Confirmed & Headquarters

Shortly after this announcement, information surrounding Season 2 of Modern Warfare surfaced. Stay tuned for more updates!

For more, stay tuned to our social media pages on Facebook and Twitter. Also, check out our most recent article: MP5 & M4A1 NERFED In Newest Modern Warfare Patch.

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Modern Warfare Patch 1.13- Crossbow Added, RAM-7 Buffed, 5 New Loadout Slots https://iplaycod.com/modern-warfare-patch-1-13-crossbow-added-ram-7-buffed-5-new-loadout-slots/ Wed, 22 Jan 2020 21:51:45 +0000 https://iplaycod.com/?p=753 Earlier today, Infinity Ward released patch 1.13 into Modern Warfare. Within this update is a long list of changes and quality of life improvements. These updates include the addition of the Crossbow, complete with explosive tips and gas charge attachments. Also included is a slight buff to the RAM-7, increasing...

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Earlier today, Infinity Ward released patch 1.13 into Modern Warfare. Within this update is a long list of changes and quality of life improvements. These updates include the addition of the Crossbow, complete with explosive tips and gas charge attachments. Also included is a slight buff to the RAM-7, increasing extended mag magazine size from 45 to 50. For ground war, Aniyah Palace is back with several out of bounds fixes, and for the time being, Krovnik Farmland has been removed. Also included is 5 new loadout slots. The complete list of patches is below.

WHAT’S NEW

  • Playlist Update: Added Capure the Flag and Shoot the Ship (Removes Shoot House 24/7) playlists! We also added Aniyah Palace back into rotation
  • 5 additional loadout slots!
  • New Weapon – Crossbow! Unlocked by using a Marksman Rifle with a Reflex Optic, get 5 kills in 25 different matches!
  • In some cases, players could hit an invisible kill trigger in a bush that would cause them to die instantly while near A Flag on Port. This has been fixed.
  • Fixed an out of bounds exploit on Aniyah Palace
  • Temporarily removing Krovnik Farmland out of rotation while we work on a few bugs.
  • Fix for a bug that could lock a PC player’s Field Of View at 60 until they respawn while in Ground War.
  • The “Stand Together” calling card (3 Wins in Team Deathmatch) was being awarded even though this calling card is earned by default. This has been adjusted to the “Redemption” calling card.
  • The Daily Challenge for getting “10 Claymore Kills” was awarding the “One Shot” spray which is unlocked by default. This has been adjusted to the “Soft Serve” spray.
  • Fix for an issue where the playlist filter would not switch game modes, even with multiple modes selected
  • Adjusted the damage threshold for “Get X Kills while Injured” challenge to make it a bit easier to obtain
  • Various out-of-map exploit fixes
  • Fix for a few graphical errors that could occur on Ground War maps
  • Infected: Fixed a bug where the Nuke effects and audio will interrupt and overlap the final killcam if called in after death of the final survivor
  • Fixes to the Recent Players list appearing incorrectly on Xbox
  • Fixed a bug that allowed players to capture the Hardpoint while in the hotel on St. Petrograd
  • Adjusted the obituary to remove the oldest items first
  • Fixed a bug that would reset Voice Chat settings after the application was hard closed
  • Fix for a bug that allowed player collision. This has been fixed
  • Players can no longer cancel their recovery state when sliding, but will always incur the standard fire delay (visually the player will still respond)
  • On Shipment, players are able to set Care Packages on spawn points, causing players to die instantly when spawning in on these points. This has been fixed.
  • Fixed an issue where the Elite Xbox One controller had a slight bounce back with the analog sticks
  • Fixed a bug that could give players invincibility
  • Fix for some Officer Progression emblems not displaying the correct rarity
  • Fixed an issue that would lock Operator missions despite having the correct Battle Pass Tier

Field Upgrades:

  • Fixed a bug where using the ‘Stopping Power Rounds’ Field Upgrade with an empty C4 slot would cause the C4 detonator to appear before reloading with the Stopping Power Rounds
  • Fixed a bug that allowed players to reach unintended locations while manipulating the Weapon Drop Field Upgrade
  • Fixed a bug that allowed the Recon Drone to fly into geo if C4 was thrown onto it
  • Fix for Stopping Power Rounds not applying the correct damage boost to headshots

Trophy System:

  • Increased protection radius
  • Decreased the radius and the damage taken by trophy explosions
  • Fixed a bug where the explosion damage and effects wouldn’t trigger for the third explosion

Killstreaks:

  • Fixed a bug that allowed the Cruise Missile to kill players while out of bounds on Shipment
  • In some cases, players could hit an invisible kill trigger in a bush that would cause them to die instantly while near A Flag on Port. This has been fixed.
  • Fixed an out of bounds exploit on Aniyah Palace
  • Temporarily removing Krovnik Farmland out of rotation while we work on a few bugs
  • Fix for a bug that could lock a PC player’s FOV at 60 until they respawn while in Ground War
  • The “Stand Together” calling card (3 Wins in Team Deathmatch) was being awarded even though this calling card is earned by default. This has been adjusted to the “Redemption” calling card.
  • The Daily Challenge for getting “10 Claymore Kills” was awarding the “One Shot” spray which is unlocked by default. This has been adjusted to the “Soft Serve” spray.
  • Fix for an issue where the playlist filter would not switch game modes, even with multiple modes selected
  • Adjusted the damage threshold for “Get X Kills while Injured” challenge to make it a bit easier to obtain
  • Various out-of-map exploit fixes
  • Fix for a few graphical errors that could occur on Ground War maps
  • Infected: Fixed a bug where the Nuke effects and audio will interrupt and overlap the final killcam if called in after death of the final survivor
  • Fixes to the Recent Players list appearing incorrectly on Xbox
  • Fixed a bug that allowed players to capture the Hardpoint while in the hotel on St. Petrograd
  • Adjusted the obituary to remove the oldest items first
  • Fixed a bug that would reset Voice Chat settings after the application was hard closed
  • Fix for a bug that allowed player collision. This has been fixed
  • Players can no longer cancel their recovery state when sliding, but will always incur the standard fire delay (visually the player will still respond)
  • On Shipment, players are able to set Care Packages on spawn points, causing players to die instantly when spawning in on these points. This has been fixed.
  • Fixed an issue where the Elite Xbox One controller had a slight bounce back with the analog sticks
  • Fixed a bug that could give players invincibility
  • Fix for some Officer Progression emblems not displaying the correct rarity
  • Fixed an issue that would lock Operator missions despite having the correct Battle Pass Tier

Field Upgrades:

  • Fixed a bug where using the ‘Stopping Power Rounds’ Field Upgrade with an empty C4 slot would cause the C4 detonator to appear before reloading with the Stopping Power Rounds
  • Fixed a bug that allowed players to reach unintended locations while manipulating the Weapon Drop Field Upgrade
  • Fixed a bug that allowed the Recon Drone to fly into geo if C4 was thrown onto it
  • Fix for Stopping Power Rounds not applying the correct damage boost to headshots

Trophy System:

  • Increased protection radius
  • Decreased the radius and the damage taken by trophy explosions
  • Fixed a bug where the explosion damage and effects wouldn’t trigger for the third explosion

Killstreaks:

  • Fixed a bug that allowed the Cruise Missile to kill players while out of bounds on Shipment
  • Domination: Flags must be neutralized before being captured again. Settings for neutralization timing are now available in settings
  • Decreased charge time on the Trophy System
  • Headshot multiplier damage has been clamped; torso and headshots are now the same
  • Removed lightweight boost and decreased charge time on Dead Silence

COD Caster

  • Reworked minimap visuals (removed outside map background, removed minimap frame)
  • Improved readability of the killfeed and nameplate colors
  • Improved the quality of the colored arrows shown under players when using the Aerial Camera
  • Data View feature has been temporarily removed
  • Tweaked parts of the Battle Pass UI in order to better support higher Aspect Ratios
  • Fixed an issue with the sound effects on the Support Helo
  • Several fixes to prevent crashes and improve stability

Patch notes sourced from the Infinity Ward Blog.

For more, stay tuned to our social media pages on Facebook and Twitter. Also, check out our most recent article: New Esports supporter packs dropping in Modern Warfare!

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1.08 Modern Warfare Update Notes https://iplaycod.com/1-08-modern-warfare-update-notes/ Tue, 12 Nov 2019 16:07:47 +0000 http://iplaycod.com/?p=535 725 and M4 see another nerf Today Modern Warfare has received a new update, with another tuning pass for the M4 assault rifle and the 725 shotgun. These should help remedy the current M4/725 meta in MP. Additionally, spawns were tuned on Piccadilly, and footsteps saw another update. Here’s the...

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725 and M4 see another nerf

Today Modern Warfare has received a new update, with another tuning pass for the M4 assault rifle and the 725 shotgun. These should help remedy the current M4/725 meta in MP. Additionally, spawns were tuned on Piccadilly, and footsteps saw another update. Here’s the patch notes from Infinity Ward.

General Fixes

  • More backend fixes to prevent crashes and improve stability across all modes and all platforms

Riot Shield:

  • Fix for a bug where a player using the Riot Shield would not take explosive damage during certain situations
  • Fixed an issue where the Riot Shield would stow on the players back when using Stim. (Tactical)

Footsteps

  • Adjusted to always play walk footstep sounds when in ADS and crouch independent of speed
  • Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick

Challenges

  • General fix for the UI and Challenge state getting out of sync. We’ll continue to monitor and make additional fixes as needed in future updates
  • Fix for a challenge related error that could occur; DEV ERROR 5476
  • Fix for Mission Challenge description, “Get Kills with a Burst Weapons” being too vague.

Piccadilly:

  • Spawn tuning while playing TDM and Domination
  • Domination flag adjustments; B Flag is now near the busses instead of the center fountain

Weapons:

  • ARs: Minor hip spread adjustment
  • 725: Reduce range
  • M4: increase hip spread, decrease damage to the head
  • FAL: Reduced recoil, increased ADS speed
  • EB-14: Increase ADS speed
  • Miscellaneous ammo reserve adjustments upon spawning to be in-line with other weapons of their class

Special Operations:

  • Fix for a bug where a player using the Overkill perk with an SMG as their secondary would sometimes spawn without a primary weapon when joining a match in progress

Patch notes from Reddit via Infinity Ward.

For more, make sure you stay tuned to our social media pages on Facebook and Twitter and check out our most recent article: Major update hits Modern Warfare – 1.07

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